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Free Course Download100% Free Direct MP4 LinksUdemyAI, Machine Learning & Data Science2023-3 Edition

Download Advanced AI For Games with Goal-Oriented Action Planning Course for Free

Download the complete Advanced AI For Games with Goal-Oriented Action Planning video course for free with high-definition MP4 video lectures, project exercise archives, and step-by-step masterclasses. Learn offline at your own pace with zero paywalls or recurring subscriptions.

39Lectures
37.5Total Hours
5197MB Total Size
MP4 / 1080p HD
Instructor: Senior Industry Specialist
English
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All Video Lectures Available to Download39 Videos

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Introduction

MP4 HD39m85.23 MB
Stream

Join the H3D Student Community

MP4 HD13m28.09 MB
Stream

An Introduction to Navigation Meshes

MP4 HD33m72.99 MB
Stream

Setting up your own NavMesh

MP4 HD47m102.65 MB
Stream

Moving an Agent Around the Mesh

MP4 HD56m124.06 MB
Stream

GOAP Introduction

MP4 HD14m31.84 MB
Stream

Setting up a GOAP Environment

MP4 HD1h130.97 MB
Stream

Preplanning the Agent Actions

MP4 HD22m47.40 MB
Stream

The World States

MP4 HD34m74.15 MB
Stream

Actions

MP4 HD31m68.39 MB
Stream

Agents

MP4 HD21m46.23 MB
Stream

The GOAP Planner Part 1

MP4 HD37m82.43 MB
Stream

The GOAP Planner Part 2

MP4 HD37m82.41 MB
Stream

Executing a Simple Plan

MP4 HD1h 4m140.99 MB
Stream

Creating a Multistep Plan

MP4 HD1h 30m228.35 MB
Stream

Plans that Require Multiple Agents

MP4 HD1h 30m202.83 MB
Stream

Adding More Resources to the World

MP4 HD1h133.02 MB
Stream

Implementing an Inventory System

MP4 HD1h 4m139.90 MB
Stream
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What You'll Master in this Free Download Course

Master practical concepts and hands-on skills in AI, Machine Learning & Data Science
Complete 39 video lectures with real-world examples and workflows
Build confidence with step-by-step instructions from industry experts
Access downloadable course resources and exercise files

About this Free Download Course

Advanced AI For Games with Goal-Oriented Action Planning, this course is an AI architecture that provides game characters with the ability to select goals and make plans to achieve those goals based on the state of the environment and available resources. It can be used across a wide range of game genres from first-person shooters to real-time strategies, to develop intelligent characters capable of making smart decisions without the need for large finite state machines. The codebase is deceptively simple and yet logical, reusable and extremely powerful. The library is written in C# and implemented in Unity V.2019, however will easily port to other applications. The projects in this course have been tested with and work in Unity 6. In this course, Penny demystifies the advanced AI technique of GOAP used for creating believable and intelligent game characters in games using her internationally acclaimed teaching style and knowledge from over 25 years working with games, graphics and having written two award-winning books on games AI. Throughout, you will follow along with hands-on workshops designed to take you through every step of putting together your own GOAP API. You will build the entire GOAP library from the ground up while building a hospital simulation scenario in parallel, to test the API as you go. Throughout the course, you will follow along while a GOAP library and API are constructed from the ground up, to allow you intimate knowledge of the codebase. Alongside this, a simple hospital simulation will be constructed to test out the functionality of the library as it is put together. The simulation will also rely on Unity’s NavMesh System for navigation and path planning.

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Free Download Summary

Price:100% Free
Total Lectures:39 videos
Total Duration:37.5 hours
Video Format:MP4 (1080p HD)
Registration:None (Instant Access)
Offline Playback:Supported
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Instructor

S

Senior Industry Specialist

Specialist in AI, Machine Learning & Data Science. Real-world engineering curriculum and hands-on masterclasses.

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