UV Mapping Chair
Course Content
0 / 81 completedIntroduction to Mirror modifier and Modeling Chair Legs
Adding Reference and Basic Tools Overview Project Files here
Auto Mirroring Shear Tool Origin Tool Overview while Modeling Chair
Introduction to Solidfy Modifier and Modeling Barrel
Modeling Barrel while using Arrays and Mirror Modifiers
Your First Sculpting Video and Scrape Brush Setup
Sculpting the Trimsheet Part 2 Sculpting Wood
Baking Normal Maps Ambient Occlusion Edgewear Unreal Project Setup
Explaining Math Nodes in Unreal Engine Materials
Summary and Organizing and Catagorizing Nodes
Basic Trim Sheet Material Setup Material Functions
Creating Material Grunge Color Variation
Blender Material setup and adding UV Squares
UV Mapping Crate
UV Mapping Chair
Color Adjustments Conclusions
UV Mapping Barrel
Stylized Grass Creating the Grass Mesh
Runtime Virtual Textures and Landscape INTRO
Stylized Grass Creating the Grass Wind
Rocks Blocking out 1
Rocks Blocking out 2
Rocks Sculpting 1
Stylized Grass Creating the Grass Color and Variations
Rocks UV Mapping
Rocks Baking Curvature
Rocks Baking Normal Maps
Rocks Sculpting 2
Rocks Exporting Meshes and Material Setup
Ground Sculpting
Ground Baking Maps
Creating Translucent Fog Cards
Creating Light Functions for the Sun Light
Ground Material Setup
Flowers Creating Atlas and Texture Packing
Flowers Building Flower Cards and mesh
Flowers Creating the Flower Material
Trees Sculpting the Tree Bark
Flowers Creating Color Variations with Instanced Materials
Trees Creating the Tree Bark Mesh
Trees Creating the Leaf Cards
Trees Distributing the Leaf Cards
Trees Creating the Tree Bark Material Expanding Master Material
Stylized Water Water Normals and Tiling
Stylized Water Scattering and Refraction
Stylized WaterWater Ripples
Windmill Modeling Front Frames
Windmill Modeling Blocking out Big Frames
Windmill Modeling Big Frames Array
Windmill Modeling Gem
Windmill Modeling Home Pillars and Window
Windmill Modeling UpperArch
Windmill Modeling Arches
Windmill Modeling Middle Window
Windmill Modeling LeftRoof
Windmill Modeling RightRoof Middle Window
Windmill Modeling Windows
Windmill Modeling Window Finish
Windmill Modeling Completing Closing Open Gaps
Windmill Modeling Patio
Brick Material Model Blockout
Brick Sculpting
Brick Material Setup in Unreal Engine
Stone Tiles Complete Material Creation
Roof Tiles From start to finish
Wooden TrimSheet Sculpting the remainder
Fabric From start to finish
Wooden TrimSheet Baking and Finishing Material
Blender Material Setup For Unwrapping
UV Mapping Duplicating Pillars and Arches
UV Mapping Wall Linings and Pillar
UV Mapping Big Frames
UV Mapping Front Frames
UV Mapping Finish Windmill Floor
UV Mapping Unwrapping Roofs
UV Mapping Unwrapping Windows
UV Mapping Frames 1
Exporting Windmill
Setting up the Environment and Landscape
UV Mapping Frames 2
Finishing the Scene