Mud Shader Creating the Node Group
Course Content
0 / 66 completedSection Intro Introduction Setup
Download Install Blender
UI Workspaces
Setting Up Blender
Creating Your First Shaders
The Node Wrangler AddOn
Creating Objects Navigation
Section introduction Basic Shaders
Creating a Material Library
Creating a Material Template File
Glossy Base Materials
Metallic Materials
Simple Clearcoat Shader
Simple Glass Shader
Candle Modelling Emissive Shader
Subsurface Scattering Materials
Resources for PBR Materials
Creating a Cloth Shader Test Object
Simple Cloth Shaders
ImageBased Shaders Displacement
Section Introduction Procedural Shaders
Shader Nodes
Utility Nodes
Procedural Texture Nodes
Procedural Brushed Metal Shader
Tile Shader
Procedural Car Paint Shader
Simple Bricks Shader
Base Sand Shader
Desert Environment Displacement
Sand Sculpture Shader
Desert Sand Shader
Section Intro Mud Shader Project
Mud Shader Base Color and Normal Map
Mud Shader Puddle Generator
Mud Shader Base Displacement
Mud Shader Final Color
Mud Shader Final Displacement
Mud Shader Final Puddles
Mud Shader Creating the Node Group
Mud Shader Final Controls
Mud Shader Water Controls
Section Intro Creating Generators
Surface Distortion Node
UV Distortion Node
Roughness Node Creating Noise
Dirt Generator Node Initial Setup
Roughness Node The Node Group
Dirt Generator Node Node Group
Scratch Generator Node Initial Setup
Scratch Generator Node Node Group
Edge Detect Node Group
Using The Edge Detect Node Group
Easier Baking with TexTools
Tile Anything Node
Section Intro Advanced Shaders
Procedural Wood Ring Variations
Procedural Wood Base
Procedural Wood Knots Color
Procedural Wood Color Variation
Procedural Wood Grain
Procedural Wood Saw Marks
Procedural Wood Realism
Procedural Brick Set Up
Procedural Brick Corners Profile
Procedural Wood Node Group