Body Material Creation Part01
Course Content
0 / 131 completedRetopologising The Head Part1
Exporting The Highpoly
Retopologising The Shoes Part1
Retopologising The Head Part2
Retopologising The Shoes Part2
Retopo The Shoes Part3 (Aligning Instanced Low Polies)
Retopologising The Legs
Retopologising The Legs Part3
Torso Retopo And Adjusting The High Poly
Retopologising The Shoes
Retopologising The Legs Part2
Continuing Torso Retopolgy
Retopologising The Hood
Finishing The Torso Retopology
Retoplogising The Arm And Glove
Retopologising The Gloves Part2
Retopologising The Mech Arm Part2
Retopologising The Mecha Arm
Retopologising The Mech Arm Part3 - Timelapse
Pouch Retopo (Narration At Start And End)
Loose Cloth Detail Retopo
Retopo The Belts
Finishing The Belts -Timelapse
Finishing The Left Leg Retopo - Timelapse
Finishing The Cloth Part1
Pauldron Retopo
Finishing The Leg Retopo -Timelapse
Cape Scarf Retopo
Finishing The Cloth Part2 - Timelapse
Left Glove Retopo
Arm Pouch Retopo
Finishing The Mech Arm Retopo Part2 -Timelapse
Finishing The Arm Pouch
Finishing The Mech Arm Part1
Finishing The Neck Retopo
Merging The Neck And The Torso (Optional) -Timelapse
Bonus-Zwarp Demonstration
Retopology Final Chapter
Finishing The Retopo
Low Poly Material Setup
Base Unwrapping Part1
Base Unwrapping Part2
Baking Setup And Test Baking
Straightning Uv Islands
Skin Topology And Preparing Uv's
Packing Uv's And Baking
Unwrapping The Characters Face
Finalizing Head Uv's And Baking
Straightning The Accesory Uv's
Straightning Hand And Remaining Uv's
Finishing Pouch Uv's And Lowpoly
Creating Baking Groups
Packing Accesory Uv's
Fixing Smoothing Groups And Topology
Finishing Straightning Uv's
Finishing The Accesories And Assembling The Lowpoly
Final Topo Fix And Baking The Arms
Finishing Mech Arm Uv's
Finalizing The Low Poly And Importing Into Blender
Fixing Custom Normals
Posing The Character
Fixing Deformations With Sculpting
Adjusting The Weight Painting
Posing The Cape
Blocking Out Part1
Blocking Out Part2
Blocking Out Part3
Body Material Block Out
Finishing Block Out
Body Material Creation Part02
Body Material Creation Part01
Body Material Creation Part03
Body Material Creation Part04
Body Material Creation Part06
Body Material Creation Part05
Body Material Creation Part07
Arm Material Creation Part02
Arm Material Creation Part01
Arm Material Creation Part03
Arm Material Creation Part04
Accessories Material Part01
Accessories Material Part02
Accessories Material Part05
Accessories Material Part04
Accessories Material Part03
Accessories Material Part06
Finishing Our First Texture Pass
Splitting The Substance Painter File
Finishing The Face Part01
Lighting Part02
Key Light Placement Part01
Finishing The Face Part02
Finishing The Face Part03
Replacing The Gold Material
Eye Setup Part01
Eye Setup Part03
Eye Setup Part02
Finishing The Arm Material Part01
Eyelashes Setup Part02
Finishing The Arm Material Part02
Eyelashes Setup Part01
Finishing The Arm Material Part03
Eyebrows Setup Part01
Finishing The Body Material Part1
Eyebrows Setup Part02
Finishing The Body Material Part2
Eyebrows Setup Part03
Detail Normal Setup
Finishing The Accesories Materal Part01
Quick Tweaks And Checking Render
Finishing The Accesories Materal Part02
Fuzz Map Setup
Generating Hair Cards
Finishing The Hair Cards And Baking
Setting Up And Placing Hair Cards
Placing The Cards And Albedo Map Setup
Placing The Medium Hair Cards
Placing The Front Hair Cards Part1
Placing The Front Hair Cards Part3
Placing The Front Hair Cards Part2
Placing Fine Hair Cards Around The Ears
Placing Blocking Cards For The Ponytail
Placing Flyaway Hair Cards
Editing And Adding Baby Hairs To The Hair Card
Placing Medium Cards Around The Ponytail
Placing Fine Breakup Hair Cards
Finishing The Hair
cómo activar subtítulos
How To Activate Subtitles
如何激活字幕
Final Polishing